Mike
Mike SuperDork
5/4/18 12:09 a.m.

I've never been a PC gamer. I had a few Nintendos and Playstations o'er the years. I've done the Cardboard thing with my old Nexus 6.

I'm really into the idea of VR right now. I'm most excited about productivity in VR and standalone devices. I like the Windows Mixed Reality productivity stuff, but I don't see me investing in a whole new Windows gaming system.

My new phone happens to be a Galaxy S8+, and I have the Gear 360 camera. I could go Samsung Gear VR, or I could go with an Oculus Go. The Gear VR is about half the price, and appears to support two browsers. It's not clear whether my Gear 360 video and stills would work anywhere else.

The GO supposedly represents an all around better experience with a lighter device and better visuals, and I'm not draining my phone battery. Sucks about the micro USB in 2018 - I'm almost 100% USB-C now.

I'm actually somewhat keen on just going to Best Buy tomorrow and plunking down cash on something before I lose my nerve.

 

Anyone with experience with this stuff?

T.J.
T.J. MegaDork
5/4/18 12:47 p.m.

I've toyed with the idea of getting a Rift and building a PC to run it for use in racing sims. I don't know enough to learn you, but I am interested in learning along with you. 

ProDarwin
ProDarwin PowerDork
5/4/18 12:53 p.m.

What do you want to DO with it?  We do a significant amount of VR/AR stuff at work, and I've used most of the higher-end latest goodies (provided they have actually shipped).

IMO, VR isn't quite there for consumers yet.  Another two years will make a huge difference.

jv8
jv8 Reader
5/7/18 12:43 p.m.

 

I've played Project Cars on an Oculus Rift run by an Nvidia GTX 1080.  So probably over $2000 in that setup at the time.

I didn't like it.  Here are my main 2 problems:

1) Resolution of the Rift is poor.  That doesn't matter for manipulating virtual objects that are up close... but stuff in the distance looks like really low resolution 2D.  So sitting in a car the interior cockpit looks fantastic but staring at the road ahead kills the experience for me.

2) I can't take fast VR motion without getting sick.  When you are racing on your living room big screen there are still visual references that are relatively stationary (TV screen frame, steering wheel, etc).  With the VR headset on you are completely disconnected from the real world.  All the visual clues mismatch what your body is feeling.  I couldn't do this very long without first feeling hot/feverish, then nauseous... then my virtual car would spin out and I'd have to rip the headset off before I hurled.  I didn't have this problem with games/demos that had no or slow virtual motion.

 

 

z31maniac
z31maniac MegaDork
5/7/18 2:02 p.m.
ProDarwin said:

What do you want to DO with it?  We do a significant amount of VR/AR stuff at work, and I've used most of the higher-end latest goodies (provided they have actually shipped).

IMO, VR isn't quite there for consumers yet.  Another two years will make a huge difference.

But that 2nd sentence is what I've heard for years now. 

ProDarwin
ProDarwin PowerDork
5/7/18 2:59 p.m.

This one?  Well, it will probably continue to be true for quite some time.

Another two years will make a huge difference.

Its probably less than a year though before the game changes big time though.  Wireless is sorta here (and its a total gamechanger), and higher res displays are sorta (Vive Pro) here, large FOV displays are so close I can almost taste it (Pimax 8k)

 

2-3 years is when that stuff will be a little more price friendly.

Mike
Mike SuperDork
5/14/18 5:40 p.m.

I should apologize. Shortly after starting this thread, I took a little extra money I hadn't planned on, brought it down to Best Buy, and purchased a 64GB Oculus Go.  I've barely been back to the forums since.

My original want was for the experience to enable a larger workspace. 

 

 

The Windows Mixed Reality Skyloft looked ideal.

I figured I could pin a bunch of apps around the loft, and have something like Apple macOS' Mission Control, but better.

Certainly, the Oculus Go can't do this. It has a browser with tabs, and you can get some stuff done, but that's really missing the point of the Go. I've tried most of the usual suspects, and I'm really enjoying it. I bought VR Karts:Sprint, and I'm amazed at the sense of motion, and how well the pointer controller works to drive the kart. I've also tried Relay Cars, which provided 3d depth-captured 360° imagery of most current new cars.

I figure my next laptop will be WMR Ultra certified, and I can take another stab at general productivity then.

Mndsm
Mndsm MegaDork
5/14/18 7:05 p.m.

I chose the gear vr for my s8+, mostly because free. 

Mike
Mike SuperDork
5/14/18 8:14 p.m.

In reply to Mndsm :

I have an S8+ also, but I didn't get that deal. I understand the Gear VR is very similar. 

ProDarwin
ProDarwin PowerDork
5/14/18 8:50 p.m.

If I understand your comments about workspace, you want to essentially extend your desktop to be much, much bigger?  Potentially filling a room?

 

If so, you still run into the issue that you have to be *right on top of* an application to see it clearly as none of the current headsets offer more pixels than a traditional workspace *on a single monitor*.  

 

I'm sure that's coming one day, but its a long, long, long way off IMO.

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