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therex
therex SuperDork
10/31/08 6:27 a.m.
Osterkraut wrote: Compare Fallout 3 to: Elder Scrolls: Morrowwind, which is currently my favorite RPG.

Well, it's built on the same Engine as Elder Scrolls: Oblivion, by the same people, only in a nuclear wasteland instead of a magical fairyland.

Osterkraut wrote: Mass Effect: Which I'm currently playing. ( And am enjoying a lot [I punched a reporter yesterday! Though I generally am a good guy.]).

It's definitely different from Mass Effect. Not to say there aren't similarities, they are both RPG's, but Mass Effect feels more "RPGish" than Fallout. Mass Effect is definitely less open and more scripted (IMHO) than Fallout. Maybe that's my imagination. I loved Mass Effect. Can't wait for the sequel.

Osterkraut
Osterkraut Reader
10/31/08 11:38 a.m.
therex wrote:
Osterkraut wrote: Compare Fallout 3 to: Elder Scrolls: Morrowwind, which is currently my favorite RPG.
Well, it's built on the same Engine as Elder Scrolls: Oblivion, by the same people, only in a nuclear wasteland instead of a magical fairyland.

While I hated Oblivion's gameplay (too easy, no flying!) it was a looker..

therex wrote: ... but Mass Effect feels more "RPGish" than Mass Effect. ...

Uuuuhh.. What?

therex
therex SuperDork
10/31/08 12:12 p.m.

Typo, my bad.

Osterkraut
Osterkraut Reader
10/31/08 12:30 p.m.
therex wrote: Typo, my bad.

Point was made, though.

HiTempguy
HiTempguy New Reader
10/31/08 12:49 p.m.

I haven't done any homework this week, this game has been absorbing all of my time. It is INCREDIBLE, and I'm only at GNR.

Does anybody find the amount of credits they have ridiculous? I basically pick up anything with a ratio of weight to value of 5 (so for every 1 weight it better be worth 5 caps, 2 weight worth 10 caps etc). I then sell everything to a vender (until they run out of money) repair my equipment, sell more stuff to them since they now have the cash I just got, then buy new/interesting equipment.

therex
therex SuperDork
10/31/08 12:54 p.m.
HiTempguy wrote: I haven't done any homework this week, this game has been absorbing all of my time. It is INCREDIBLE, and I'm only at GNR. Does anybody find the amount of credits they have ridiculous? I basically pick up anything with a ratio of weight to value of 5 (so for every 1 weight it better be worth 5 caps, 2 weight worth 10 caps etc). I then sell everything to a vender (until they run out of money) repair my equipment, sell more stuff to them since they now have the cash I just got, then buy new/interesting equipment.

I actually have the opposite problem. I suffer from imightneeditlateritis and so I hoarde everything in the cabinets in my Megaton house. I don't think I've ever had more than 300 caps at any given time.

HiTempguy
HiTempguy New Reader
10/31/08 3:46 p.m.
I actually have the opposite problem. I suffer from imightneeditlateritis and so I hoarde everything in the cabinets in my Megaton house. I don't think I've ever had more than 300 caps at any given time.

Just so you know (in case you didn't) if you sell something to a vendor, they will always have it in their possession for the rest of the game. Might cost you a bit more cash (if you need to buy something back), but it will allow you to have those nice liquid caps to use whenever you need to.

Also, when you look at an item on your pipboy it has a picture in the lower left hand corner. If it has a picture resembling a pile of junk, it basically is junk from what I understand (or is common enough to easily be found if you need to build something). Thats what I've found anyways.

Ryan9118
Ryan9118 HalfDork
10/31/08 4:21 p.m.

Ya know, maybe I just burned myself out on Oblivion, but I'm not digging this game nearly as much as I thought I would. Whenever I play it, I just feel like I'm playing Oblivion with a pistol instead of a sword. It's been hard for me to get into it. I keep finding myself playing Farcry 2 instead...

PubBurgers
PubBurgers HalfDork
11/1/08 7:23 a.m.

Loving it so far, i'm a huge packrat though, i'm constantly overloading myself and doing the slow walk back to megaton to sell stuff.

PHeller
PHeller Reader
11/1/08 4:26 p.m.

I played Fallout 1 & 2, and Fallout 3 is nothing like those games.

The dialog is pretty bad in F3, in 1&2 most characters had different options to talk to about stuff besides "what's going on around town" or "what do you do here?"

F1&2 also had way more "weird" characters, that popped out of no-where and were a nice change from the others. F3 seems to have many more run of the mill "normal" people.

In F1&2 you had to commit to quests rather than more or less stumbling into them while walking around. As I'm wandering around, trying to avoid doing quests, I encounter baddies that are stronger than me, yet I'm able to beat, and I'm wondering how that'll effect me later on.

Also, it also seems like there are only two paths that you can take. Good or bad, and its only if you choose one of those sides that you can gain the perks to each. For example, simply choosing not to do something means you miss out on a house, friends, helpers, weapons, etc.

Salanis
Salanis SuperDork
11/3/08 10:39 a.m.
PHeller wrote: F1&2 also had way more "weird" characters, that popped out of no-where and were a nice change from the others. F3 seems to have many more run of the mill "normal" people.

I agree. It lacks the same level of quirky characters and little jokes thrown around that the first two had. It still has a couple, but not nearly to the same degree. F3 seems to take itself far more seriously. I think the overall gameplay interface and combat are a lot better though.

I think F2 may still be my favorite. Getting to become a Made Man was fun, and most of the stuff in San Francisco was funny too, like the Hubbologists, and fighting against Lo Pan.

Navigating big dungeons is tougher. I really hate it any time I need to traverse the subways. I gave up trying to clear out the berkeleying fire ants. They weren't hurting me too badly, but I was running out of ammo. Maybe I'll give it another go now that I have the Rock-It Launcher.

Tom Heath
Tom Heath Production Editor
11/3/08 11:10 a.m.

I totally pwned Scott's schedule by getting him a copy for his birthday. HA!

Stick with the fire ants; if you move slowly you can pick them off with the hunting rifle or assault rifle. If you're close enough to burn, you will die. Or, come back later when you've got better perks / stats.

Salanis
Salanis SuperDork
11/3/08 11:27 a.m.
Tom Heath wrote: Stick with the fire ants; if you move slowly you can pick them off with the hunting rifle or assault rifle. If you're close enough to burn, you will die. Or, come back later when you've got better perks / stats.

Oh yeah, no problem avoiding getting hurt, since I can move faster than them. But the warriors are such tough little buggers, they just ate through my ammo. I was using almost a full clip from my assault rifle to take down one. Gargh!

I'm close to level 8. I should be able to wipe the floors with them now. Getting the entomologist perk might be handy, but I really want the perk that gives me a VATS bonus with rifles.

Tom Heath
Tom Heath Production Editor
11/3/08 12:20 p.m.
Salanis wrote:
Tom Heath wrote: Stick with the fire ants; if you move slowly you can pick them off with the hunting rifle or assault rifle. If you're close enough to burn, you will die. Or, come back later when you've got better perks / stats.
Oh yeah, no problem avoiding getting hurt, since I can move faster than them. But the warriors are such tough little buggers, they just ate through my ammo. I was using almost a full clip from my assault rifle to take down one. Gargh! I'm close to level 8. I should be able to wipe the floors with them now. Getting the entomologist perk might be handy, but I really want the perk that gives me a VATS bonus with rifles.

Also, shoot their antennae—this will put them in a frenzy and they'll attack each other...unless you're very close, and then you burn.

amaff
amaff HalfDork
11/3/08 3:27 p.m.

I just want y'all to know that thanks to your reviews, I've picked up copies of the original 2, plan on playing those, then getting the 3rd. Thanks, really

EastCoastMojo
EastCoastMojo HalfDork
11/3/08 4:04 p.m.
Tom Heath wrote: Also, shoot their antennae—this will put them in a frenzy and they'll attack each other...unless you're very close, and then you burn.

That sounds cool.

Salanis
Salanis SuperDork
11/3/08 4:24 p.m.

Sigh

I really want to be done with work for the day, so I can go home and play more Fallout.

HiTempguy
HiTempguy New Reader
11/3/08 7:40 p.m.
I'm close to level 8. I should be able to wipe the floors with them now.

Your fighting fire ants at level 8? Dear God you are a madman.

I basically haven't even progressed the storyline past going and getting the new radio dish for GNR because I like to do all of the sidequests beforehand. RIght now I am at level 12 and in grayditch, getting ready to finally get the dish to advance the main storyline.

I have over 1500caps right now, but nobody has ammo for me to buy sad face I'm getting the extra found ammo perk next!

therex
therex SuperDork
11/3/08 7:45 p.m.

I finished greyditch before I replaced the dish. Yes it was hard, but headshots take out the ants pretty quickly.

Salanis
Salanis SuperDork
11/4/08 11:20 a.m.

I was fighting the ants at something like level 4. I ran over to Greyditch right after checking out the Super Duper Mart. My problem was the whole no-one having ammo thing. I only had a 10mm pistol, Assault Rifle, and Sawed-off. The 10mm could take out workers, but barely tickled the warriors. The Sawed-off has crappy range, and I'd get toasted if I was close enough to use it effectively. The assault rifle ate ammo like popcorn, and there wasn't any extra ammo down there.

I'm level 8 and clearing nests of Super Mutants. I have a good sniper rifle and I can blow their heads off in first-person before they know I'm there. I'm not sure how many caps I have. I think around 1500 also. And that was after shelling out money for the Rock-It Launcher schematic.

The perk for scavenging ammo would probably be really handy. Any word on how big of a difference that makes?

Salanis
Salanis SuperDork
11/12/08 1:57 p.m.

I have to bring this back, because this game just continues to astound me.

I love the ironic music selection on the GNR Radio Station. I think "Civilization" is my favorite song on there, once you spend a bit of time considering the significance of that song. Plus that these were real songs from the late 40's, and people were seriously thinking about this stuff makes you wonder.

Also, It's really interesting to check out the skeletal remains in houses and such, and to think about how those people died.

Scott Lear
Scott Lear Club Editor
11/12/08 2:13 p.m.

It is an amazingly rich world, exploring with no goal is every bit as rewarding as following the various quests. And I'm terribly impressed by the many ways you can play; VATS lets you do it like an RPG, or you can go first-person and snipe from afar, or you can go Rambo and take someone's head off with a sledgehammer, and everything in between. I had a hell of a moment when I met my first collosal mutant thing; lots of running backwards dropping mines and hoping it would stop trying to cave my skull in with a fire hydrant.

Staggeringly entertaining. Tom and I compare notes at lunch every day.

Salanis
Salanis SuperDork
11/12/08 3:12 p.m.

After I finish it with my standard good character who is into rifles and such (pretty balanced build), I'm going to go through and try an evil unarmed/stealth build.

Tom Heath
Tom Heath Production Editor
11/12/08 3:29 p.m.

I'm thinking the same, next time I'm going to be really despicable.

This game makes the Fallout MMORPG sound awfully good.

Osterkraut
Osterkraut HalfDork
11/12/08 3:33 p.m.

It's sooooooooo much like Oblivion I'm having trouble warming up to it. Then again, I've only just gotten started (Megaton).

That and I've discovered I'm tired of playing games on the computer. Mine needs an upgrade to make Fallout3 look pretty, and I'm really, really, really tempted to just buy the $199 XBox.

P.S: Should I blow up the town (Megaton) or no? I'm a pretty evil fellow as is, but what's the opportunity cost?

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