Vigo wrote: In apps where the traction is actually critical, in the modern day, it is easily possible to have every bit of control over wheelspin that you could ever want. Building a 1000+ hp viper tuner car is not one of those situations. Just like the OP said, the car clearly wasnt built to go fast AROUND a racetrack. It was built to lay down dyno numbers, get photos smoking the tires at 150mph, and generally to win dick-waving contests. But if they wanted to control the wheelspin, they could.
Not sure how closely you follow F1, but all these and more were used on cars in the recent past, starting in the 1980's and playing a huge role in the early 90's. It was banned for a while because certain teams (Williams-Renault, in particular) were better at it than others, and it proved to be extremely effective.
It was reinstated in 2002 since it was no longer possible to police it's use ... basically every car had an engine ECM and associated electronics and it was impossible to truly peek into the box and know for sure what it was up to. The Williams cars had both traction control and active suspension integrated into the same computer management system.
As a consequence, teams never speed leaving the pit lanes anymore (which results in a penalty).
Somewhat different, but related to this discussion, is "launch control". That continues to be banned in F1. Basically, it was causing too many accidents at the start of the races. So, an F1 driver can now still spin the tires ;-)